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Hybride produces VFX for Rogue One: A Star Wars Story

Hybride, a division of Ubisoft, has recently completed seamless VFX work for the first of the Star Wars standalone films and all new epic adventure, Rogue One: A Star Wars Story.

To tackle on the enormous workload, ILM entrusted Hybride to produce and integrate different types of elements for the sequence where Jyn and Cassian locate the Death Star plans that are being kept inside a vertiginous data vault. Hybride artists were tasked with producing set extensions, robot pieces; blaster fire and shattering glass effects for the scene were Jyn attempts to infiltrate data storage using a pair of robot arms before blasting through an access window.

The production team shot the data vault sequence in a soundstage that included an access window and the upper portion of the vault, which performers scaled using wire rig supports. “Since the backings were white screen, the shots required a lot of rotoscopy because production wanted to keep the real lighting on the characters as Jyn was scaling the wall,” said Hybride VFX Supervisor Joseph Kasparian. “We also mimicked the lighting conditions, which served in creating a very realistic feeling.” 

Working with 3D models and scans of the data vault set provided by ILM, Hybride artists extended the central data shaft 200 feet, animated panels in the vault and used them to reproduce the lighting in the plate throughout the entire 120 VFX shots produced for the film. 

Directed by Gareth Edwards, Rogue One: A Star Wars Story, stars Felicity Jones, Mads Mikkelsen, Alan Tudyk, Ben Mendelsohn, Diego Luna, Forest Whitaker, Riz Ahmed and James Earl Jones. Produced by Lucasfilm and Walt Disney Studios Motion Pictures, the film, which is distributed by Walt Disney Studios Motion Pictures hit theatres December 16, 2016.